*** TINY INDIE ARCADE ***

MINDLESSQUEST

Playable prototypes of the idle & incremental games I'm building.
Click a game. Break it. Tell me what happened.

▶ PRESS START

NOW SHOWING

Ledger & Legend — guild explore overview

LEDGER & LEGEND

PLAYABLE

Idle guild simulator inspired by Classic WoW leveling. Grow one character into a party, then a full guild running dungeons, raids, and arena bouts against rival NPC guilds.

IDLEGUILD SIM
Time Loop Adventurer — day 12 of the loop

TIME LOOP ADVENTURER

PLAYABLE

Run out of time, restart, reach further each loop. Level temporary and permanent skills across a branching farmstead adventure.

INCREMENTALTIME LOOP
Tower Incremental — mid-run arena gameplay

TOWER INCREMENTAL

PROTOTYPE

A tower at screen center holds back escalating enemy waves while you manually aim the LANCE. Death banks currency into a sprawling talent tree.

IDLETOWER DEFENSE
IdleZenBalls — balls tumbling down the tower

IDLEZENBALLS

PLAYABLE

Physics-based idle ball-drop: balls rain through obstacle courses, gates pay out, money buys more balls and deeper stages.

IDLEPHYSICS
Phylactery — the crypt mid-game

PHYLACTERY: A LICH'S ASCENT

PROTOTYPE

"You were dead. Then you remembered you were angry." Dark-fantasy necromancy idle: raise the undead, consume a world of 8 billion, shatter your own tower to prestige.

IDLEDARK FANTASY
Pachinko Incremental — a busy board

PACHINKO INCREMENTAL

PLAYABLE

Orbs cascade through pegs into paying buckets; upgrades escalate the board into a cacophony of orbs.

INCREMENTALPACHINKO
HOARD — a mimic in the dungeon depths

HOARD

PROTOTYPE

Top-down action RPG: you're a fledgling mimic in the deepest stratum of a living dungeon. Eat everything, digest it into new abilities, evolve, climb to the surface.

ACTION RPGNOT IDLE